Description
In the Warhammer Age of Sigmar core rules, youll find rules explaining how models can cross or take cover on terrain features. There are 6 different scenery rules available in the book, from sinister, bravery-sapping hauntings to arcane places of power that can boost the sorcerous abilities of any nearby wizards -- and while you and your opponent can pick from them as you please, introducing a random element can significantly change the way your games pan out.
This is a set of 20 dice, featuring both numbers and the relevant symbols from the Warhammer Age of Sigmar core rules -- simply roll and let fate decide the terrain rules youll be using, then use each die as a handy marker to remind you which scenery piece is using which rule.