Description
Clash of Rhyfles expands on the rules from A Rhyflers Pocket-Book. Clarifying and providing examples of key concepts, this book makes joining The Long War even easier for new players. Additionally this book contains new Special Abilities for your rhyflers and Equipment Traits for their weapons. From daring Yawdryls using the new Scout Special Ability to rules for Gwynt Scattergunners, players will find multiple new options for their forces.
Cavalry returns to Alwyd with new profiles better representing their power in these small engagements. Cadier and Autopeds charge across the battlefield, attacking on the move. But their riders must be cautious!! One lucky shot and they may find themselves stuck on the ground, their mounts taken from under them, and have to continue the fight on foot.
Tractors and vehicles join the fray, bringing mobility and armored might to all Factions. Transports race your rhyflers across the battlefield while Tractors provide vital firepower and durability to your Patrol.
Clash of Rhyfles introduces the full might of Heavy Weapons Teams to the skirmish setting. These devastating weapons can control major portions of the battlefield and require great skill and determination to remove, but must still rely on the humble rhyfler to protect their flanks.
New lore and uniform plates for seven of the main Factions on Alwyd make up the setting chapter of the book, with all the information needed to choose the right group for you. The upstart Crusaders and elite veterans of Toulmore are joined by the Western Arnyarans in the fight against the Royalist forces of Coftyr, Fidwog, Gwynt, and Creevin.
And finally the Missions chapter presents players with 10 scenarios to get their battles started right away. Begin with the classic Meeting Engagement and work your way up to the challenges of the Trench Raid and Armoured Assault. Complete with Mission Special Rules and optional Special Events so no two battles will ever be the same.